Aernoeth Swiftblade Quickling Unfettered
With the gate not locked, Aernoeth spends a few seconds getting it totally open so that the others can charge straight in.
Then, Aernoeth draws his dagger and stalks in himself. The Faen looks about for any one to engage in melee.
[OOC: combat orders
if no opponent(s) in sight:
open the gate (standard action, I think) and then Sneak in (maximum move 10' for a Sneak) while Spotting and Listening for foes.
if opponent(s) are lurking behind the gate:
open the gate (standard action, I think) and then move in (up to 20') to engage a guard.
combat stats: as in a preceding post
Picturing the interior as a courtyard, but must admit I'm not too clear on what is beyond the gate, structurally]