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Ties that Bind - 3.5 Forgotten Realms Gestalt

gabrion

First Post
Keia said:
As for race and background, I was thinking Elan. But I need to do some research on psionic societies in F/R, if there are any Elan and where.

Keia

Feel free to be inventive. There are some psionic groups in the Realms, but I'm fine if you make up a group of Elan psions in your history. It could make a good plot hook.

chubbell said:
Is it too late to join this group? My character concept will probably be a psion/wizard or cleric/wizard character.

It's not too late. Clerics, Psions, and Wizards are all good fun.
 

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Someone

Adventurer
gabrion said:
Cool. I'm gald to see you are working from a character concept as you put him together. If you don't mind one more suggestion, I was thinking that if you are going to have a high Int, swashbuckler could offer some good synergy. Of course I'm not sure if you have enough free feats to drop any fighter levels, but it's something to consider.

BTW, is this guy's attack form based on spring attack?

Interesting, but after reading it again, it seems that the damage bonus only applies to damage dealt with light weapons, and I need the fighter bonus feats.

Spring attack is an option (an interesting option with the Tempest special abilities and spells like Fly and Expeditious retreat), but also Spring attack is a requisite for Tempest. I think this guy is protected enough with very decent AC and spells like greater blink, greater invisibility or mirror image to be in the front ranks.
 

gabrion

First Post
Someone said:
Spring attack is an option (an interesting option with the Tempest special abilities and spells like Fly and Expeditious retreat), but also Spring attack is a requisite for Tempest. I think this guy is protected enough with very decent AC and spells like greater blink, greater invisibility or mirror image to be in the front ranks.

I was hoping you would say that. The only reason I asked is because unless you actually plan to spring attack a lot, the 5th level of Tempest isn't woth it IMO.

@All-I've been giving most people suggestions on characters, but please don't think that you need to conform to my ideas to get a spot in the game. If I say "X is better," but you think it's silly, I'm not going to keep you out for that. I'm just giving advice because it's something I like to do, but I fully appreciate independent character concepts. Just thought I should make this point very clear. :)
 

Ferrix

Explorer
Idea for the soul eater...

Now, I know they're usually abhorent creatures, but it says in their description that they're usually created against their own will. So, I figure it'd be an interesting concept to run.

Here's the breakdown so far:
Code:
Level	Class 1		Class 2		Feats
1	Fighter		Wilder		Alertness, Combat Reflexes
2	Barbarian	Wilder	
3	Barbarian	Wilder		Expanded Knowledge (Claws of the Beast)
4	Fighter		Wilder		Weapon Focus (Claws)
5	Soul Eater	Wilder	
6	Soul Eater	Wilder		Improved Energy Drain
7	Soul Eater	Wilder	
8	Soul Eater	Wilder	
9	Soul Eater	Wilder		Life Drain
10	Soul Eater	Wilder	
11	Soul Eater	Wilder	
12	Soul Eater	Wilder		Spell Drain

Soul Eater is from BoVD
Improved Energy Drain, Life Drain and Spell Drain are from Libris Mortis.

Spell Drain would need some interpretation by you to allow it to be chosen, since it requires a caster level of 5, but could always say that manifester level 5 could count as well.

Second character idea coming shortly.
 

Ferrix

Explorer
So here's a second character idea, slaughter it if you will, but it isn't meant to abuse what is commonly abused by this build (Supernatural Spell) just reflect pure devotion to the Deity of Magic, Mystra.

Code:
Level	Class 1		Class 2			Feats					Domains
1	Wizard		Cloistered Cleric	Scribe Scroll, Combat Casting		Knowledge, Magic, Spell
2	Wizard		Cloistered Cleric		
3	Wizard		Cloistered Cleric	Iron Will	
4	Wizard		Cloistered Cleric		
5	Wizard		Cloistered Cleric	Extend Spell	
6	Incantatrix	Dweomerkeeper		Initiate of Mystra, Empower Spell	
7	Incantatrix	Dweomerkeeper		
8	Spellguard	Dweomerkeeper	
9	Spellguard	Dweomerkeeper		Quicken Spell, Persistent Spell
10	Spellguard	Dweomerkeeper	
11	Spellguard	Dweomerkeeper		Still Spell
12	Spellguard	Dweomerkeeper		Divine Metamagic (Persistent Spell)

Spellguard, Incantatrix and Initiate of Mystra are from Players Guide to Faerun
Cloistered Cleric is from UA.
Dweomerkeeper is from the Complete Divine web-enhancement
Divine Metamagic is from Complete Divine
Persisent Spell is from Complete Divine
 

Rystil Arden

First Post
Ferrix said:
So here's a second character idea, slaughter it if you will, but it isn't meant to abuse what is commonly abused by this build (Supernatural Spell) just reflect pure devotion to the Deity of Magic, Mystra.

Code:
Level	Class 1		Class 2			Feats					Domains
1	Wizard		Cloistered Cleric	Scribe Scroll, Combat Casting		Knowledge, Magic, Spell
2	Wizard		Cloistered Cleric		
3	Wizard		Cloistered Cleric	Iron Will	
4	Wizard		Cloistered Cleric		
5	Wizard		Cloistered Cleric	Extend Spell	
6	Incantatrix	Dweomerkeeper		Initiate of Mystra, Empower Spell	
7	Incantatrix	Dweomerkeeper		
8	Spellguard	Dweomerkeeper	
9	Spellguard	Dweomerkeeper		Quicken Spell, Persistent Spell
10	Spellguard	Dweomerkeeper	
11	Spellguard	Dweomerkeeper		Still Spell
12	Spellguard	Dweomerkeeper		Divine Metamagic (Persistent Spell)

Spellguard, Incantatrix and Initiate of Mystra are from Players Guide to Faerun
Cloistered Cleric is from UA.
Dweomerkeeper is from the Complete Divine web-enhancement
Divine Metamagic is from Complete Divine
Persisent Spell is from Complete Divine
That particular build is about 300% as effective as the elan psychic warrior, though :uhoh:
 

Someone

Adventurer
I think you´ll have to change it a little, Ferrix (Edit: I mean the build in post #54). You can´t take Expanded Knowledge at level 3, since at this point you don´t have 2nd level powers.
 
Last edited:

Kyoni

First Post
can a complete newbie to PbP join? :heh:
I did play PnP ad&d and d&d for quite a while with friends, but had to stop when I moved.

If you would accept me I would go for either of those 2 ideas:

- Rogue/Psi Warrior/Elocater/Telf. Shadowlord
(maybe drop Telf. Shadowlord for Shadowdancer or something similar, if you think SL are too overpowered or because of the Telflamm origin requirement)

- Rogue/Druid with Shadowdancer and/or Ninja Spy as allowed
(Druid mainly for the Shapeshifting unless you allow some Shapeshifter class?)

Race would be Halfling or Changeling, depends on what you allow.

I tend to play for fun and dont really care about not being the "bestest specialist of the world", I tend to like stealthy jack-of-all-trades and I'm always up for some foolish idea or stupid comment, thought I should mention this :eek:
 

gabrion

First Post
Ferrix said:
Idea for the soul eater...
Spell Drain would need some interpretation by you to allow it to be chosen, since it requires a caster level of 5, but could always say that manifester level 5 could count as well.

Second character idea coming shortly.

I don't think I could allow that. The feat is made to steal spells from casters who prepare them, and while I would be fine with making a version for manifesters, it would be to steal psionic powers, not spells. Unfortunately, the feat doesn't work on spontaneous casters, and since no psionic classes prepare powers, such a feat would be worthless.

So here's a second character idea, slaughter it if you will, but it isn't meant to abuse what is commonly abused by this build (Supernatural Spell) just reflect pure devotion to the Deity of Magic, Mystra....

...Spellguard, Incantatrix and Initiate of Mystra are from Players Guide to Faerun
Cloistered Cleric is from UA.
Dweomerkeeper is from the Complete Divine web-enhancement
Divine Metamagic is from Complete Divine
Persisent Spell is from Complete Divine

While I'll take your word for the not abusing the supernatural spell, I'm afraid that I'll have no Cheaters of Mystra running around in this game. Sorry, but I'm not sure you could convince me of a way to play that character that is not broken. ;)

Also, we are going to pretend that the Initiate of Mystra feat does not exist, and for anyone who wants to use divine metamagic (persistent spell), you can only use one nightstick at a time (you can have lots of them, but you will always have to provide 3 turn attempts from your character).

However, I do give you bonus points for knowing one of the most effective ways to kick the DM in the teeth. :)

Rystil said:
That particular build is about 300% as effective as the elan psychic warrior, though

Which is why he won't be running around in my world either....
 
Last edited:

Rystil Arden

First Post
However, I do give you bonus points for knowing one of the most effective ways to kick the DM in the teeth.

Yup, I have to agree with you on that one. That build contained over half of all things made by Wizards that I've ever banned unilaterally in all my games :lol:
 

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