True, but I didn't go that route, because Wis = 9.. and in part because actual physical items are quite limited (think mesoamerican bronze age tech)... one reason I went the "unarmed specialist" route, and monk fit right into that.. (was WAY worth the tradeoff of losing 1 maneuver level, and the +2 Concentration from Undying Way is icing on the cake). That said, base damage on his attacks is still weak (1d6), and will remain so until I take
Superior Unarmed Strike later on. Another tradeoff is his completely pathetic AC.. but then, he's got extremely high hit points to balance that (121, double that of anyone else in the party, including the fighter).
The wierd thing is, sometimes the pc will get really beat on and no-one else gets hurt.. but there's also times that like last time, despite his low AC, he doesn't get a scratch, and everyone else gets seriously wounded.. not because the pc isn't in the thick of things (he is), but sometimes it's just because, well, Evasion does have it's good side