Pramas said:When I was talking numbers, I meant total sales in all channels. There are some titles that can sell over 5,000 in the hobby alone....
der_kluge said:I believe one should select a system based on the sort of feel that it's going to provide - not to solve gaming difficulties.
Rothe said:That has to go to pay how many people, costs, overhead, benefits, etc. After all that what is the net profit or margin on these things?
It's a gamer thing. Getting my D&D group to play anything that's not D&D (even d20 stuff) is nigh impossible. Getting my HERO group to play anything that's not HERO is nigh impossible.Philotomy Jurament said:Yeah, me too. It's just never been in problem, in my experience. Maybe it's a regional or generational thing?
dcas said:I've never had a problem convincing my group to play something else. But then we're all friends, and I'm usually the GM.
With respect to HERO and the current version of D&D, both strike me as games that are difficult to master. So I can see why a group that has been playing one or the other might balk at the notion of learning yet another game. I wonder if the same thing happens with Rolemaster groups?
Yup. I also think that it's the difference between (and I'm stealing this from Chris Chinn) people who approach systems from a "let's see what this one can do" perpspective and those who are more "I need a system that plays the way I like to play." The latter greatly involves the player's comfort zone; they've learned the system and hammered out how it relates to the social contract. Blowing that up and starting from scratch, thus, becomes really unappealing.dcas said:With respect to HERO and the current version of D&D, both strike me as games that are difficult to master. So I can see why a group that has been playing one or the other might balk at the notion of learning yet another game. I wonder if the same thing happens with Rolemaster groups?
Henry said:I suspect it's often the exact opposite: Those who enjoy mastering one system, will probably enjoy mastering MORE than one. There are a few "I'll try anything!" people in my group; however, most of them are "I'll try anything ONCE." They enjoy their d20, usually D&D, and don't range really far outside of that.
Akrasia said:Here's a review of C&C that I wrote: http://www.rpg.net/reviews/archive/11/11008.phtml
In it I compare C&C to 3e D&D, as well as earlier versions of D&D.
I like C&C, but I'll be the first to acknowledge that it isn't to everyone's tastes. And I like lots of other games as well! There are plenty of options out there to check out if you're feeling 'burnt out' by 3e.