Wyvernhand
First Post
Its my reading that Speed doesn't stack with itself. If you have one Speed weapon, you gain an extra attack. That extra attack HAS to be with the Speed weapon because of the wording "the wielder of a speed weapon may make one extra attack with it". So the attack HAS to be with a weapon with the Speed property.
If the character has 2 Speed weapons, he's restricted by the phrase "(This benefit is not cumulative with similar effects, such as a haste spell.)". To me, Speed is similar to Speed, and thusly wouldn't stack. The only boon that having 2 Speed weapons would have is that when you make a full attack, you may elect to make the extra attack with either of the Speed weapons (since the attack is made with it). Thus, its nearly completely redundant, but not completely.
And yes, Haste is pretty easy to get from other source that don't cost almost 40k gold. Boots of Speed give you 10 rounds of Haste/day for 12,000g. Thats 3 rounds of Haste per combat 3 combats/day, with 1 floating round to use in case one of those combats runs long. Remember, you don't need to activate the Haste on rounds you charge, activate items that are a standard action, or take any action that isn't a full attack. That means that 3-4 rounds/combat should be more than enough in most cases.
If the character has 2 Speed weapons, he's restricted by the phrase "(This benefit is not cumulative with similar effects, such as a haste spell.)". To me, Speed is similar to Speed, and thusly wouldn't stack. The only boon that having 2 Speed weapons would have is that when you make a full attack, you may elect to make the extra attack with either of the Speed weapons (since the attack is made with it). Thus, its nearly completely redundant, but not completely.
And yes, Haste is pretty easy to get from other source that don't cost almost 40k gold. Boots of Speed give you 10 rounds of Haste/day for 12,000g. Thats 3 rounds of Haste per combat 3 combats/day, with 1 floating round to use in case one of those combats runs long. Remember, you don't need to activate the Haste on rounds you charge, activate items that are a standard action, or take any action that isn't a full attack. That means that 3-4 rounds/combat should be more than enough in most cases.