Hawk Diesel
Adventurer
Poison resistance really depends on how you conceptualize Warforged design and poison. Technically poison should have no effect on a robot unless you were injecting sufficient amounts of it to replace a sizable portion of the existing mechanical fluids in the robot. It also depends on if you think a Warforged has "tubes" like veins carrying fluids to parts of the mechanical body, ie: is a Warforged an Android (seemingly humanoid replicant) or a Robot (a machine with no internal similarity to humans)?
So really, I can see the poison thing going either way.
Well, IIRC according to the original description of warforged, they do have a kind of circulatory system and living components such as tendons made from livewood. If a person's version of warforged had such an anatomy, it would stand to reason poison might be somewhat effective, but not to the extent of the fleshy races, which is why the ability makes sense to me.
Additiomally, warforged don't need to eat, but can take advantage of imbibing potions or eating magical foods. If they had no internal "organs," or at least a rudimentary stomach or circulatory system to carry the magical potion through the body, I don't see them being able to benefit as they do. Unless of course you go "because magic," which I feel is generally a valid response.
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