Nail
First Post
I'm currently designing a Mnk 16...and I was left absolutely aghast at their poor ACs in toe-to-toe melee. Yuck! The lack of armor (and shield) really hurts.
So, I'm thinking of buying/having created a magical robe that would help.....but after I finished the first draft, I thought I'd ask for opinions. Here it is:
Robe of the Monk: +4 Armor AC, +2 Deflection AC, +2 Natural Armor AC, +2 Luck AC, +2 Sacred AC; only useable by monks.
Price: +4 Armor AC: (4*4*1000=) 16,000gp
+2 Natural Armor AC: (2*2*2000=) 8,000 gp
+2 Defection AC: (2*2*2000=) 8,000 gp
+2 Luck AC: (2*2*2500=) 10,000 gp
+2 Sacred AC (2*2*2500=) 10,000 gp
---->Slotted item, all magical properties are "similar":
price is simply sum of property costs = 52,000 gp
---->Monks only, magic item restriction reduces cost 30% = 36,400 gp
.....wow, that's cheap for +12 to AC....or is it?
Notes:
So, I'm thinking of buying/having created a magical robe that would help.....but after I finished the first draft, I thought I'd ask for opinions. Here it is:
Robe of the Monk: +4 Armor AC, +2 Deflection AC, +2 Natural Armor AC, +2 Luck AC, +2 Sacred AC; only useable by monks.
Price: +4 Armor AC: (4*4*1000=) 16,000gp
+2 Natural Armor AC: (2*2*2000=) 8,000 gp
+2 Defection AC: (2*2*2000=) 8,000 gp
+2 Luck AC: (2*2*2500=) 10,000 gp
+2 Sacred AC (2*2*2500=) 10,000 gp
---->Slotted item, all magical properties are "similar":
price is simply sum of property costs = 52,000 gp
---->Monks only, magic item restriction reduces cost 30% = 36,400 gp
.....wow, that's cheap for +12 to AC....or is it?
Notes:
- The example given for "different abilities" specifically calls out attack, save, & AC bonuses. It says that one item with two or more of these has "different" abilities, and therefore is priced a x1.5. ....but that implies that any one of those, taken as different types, is *not* a different ability.
- I left out insight bonuses...not sure how to price that. Is that 5000gp times bonus squared? Where do I look that up......
- I'd love to hear of other ways to boost AC....as long as it doesn't involve multiclassing. And yes, I've already got Dex and Wis -boosting items, thanks.
- Yep, this is chessy. If that's your only comment: thanks, you can move on now.