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Chambers moves out of the line of fire, wondering vaguely just what kind of undead resort to rock-throwing as a primary mode of aggression. He pulls a javelin from the quiver on his back, looking to make a throw too long to reliably make with his knife, and lets it fly. Like most of Logan's projectiles, the javelin doesn't arrive at it's target in the same shape in which it left his hand. It strikes the ground between two feeble skeletons as a bolt of moonlight, and then exits the world as a shockwave and a bright flash. The two skeletons are gone, their broken bones scattered to the four corners of... the room.
[sblock=Actions]
Minor: Draw Javelin
Move: ->I3
Standard: Tidal Spirit Shot HIT D4, D2
Result: D2 and D4 are destroyed
[/sblock]
[sblock=Statblock]Logan Chambers - Male Human Seeker|Ranger 1 Status: Initiative: +4, Passive perception: 19, Passive Insight: 14
AC:16 Fort:12 Ref:15 Will:16
HP: 22/22 Bloodied: 11 Surge value: 5 Surges/day: 4/6
Speed: 6 squares, AP: 0, Second Wind: unused, Temporary HP: 0
Melee Basic Attack: +4 vs AC, 1d4
Powers:Clever Shot, Tidal Spirit Shot, Grappling Spirits, Hunter's Quarry, Fox's Cunning, Inevitable Shot, Surprise Strike Swarming Bats, Spirits' Rebuke[/sblock]
[sblock=Actions]
Minor: Draw Javelin
Move: ->I3
Standard: Tidal Spirit Shot HIT D4, D2
Result: D2 and D4 are destroyed
[/sblock]
[sblock=Statblock]Logan Chambers - Male Human Seeker|Ranger 1 Status: Initiative: +4, Passive perception: 19, Passive Insight: 14
AC:16 Fort:12 Ref:15 Will:16
HP: 22/22 Bloodied: 11 Surge value: 5 Surges/day: 4/6
Speed: 6 squares, AP: 0, Second Wind: unused, Temporary HP: 0
Melee Basic Attack: +4 vs AC, 1d4
Powers:Clever Shot, Tidal Spirit Shot, Grappling Spirits, Hunter's Quarry, Fox's Cunning, Inevitable Shot, Surprise Strike Swarming Bats, Spirits' Rebuke[/sblock]
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