As Kurnos steps in front of the group, the skeletons focus their attacks recklessly on the minotaur, almost bringing him down. The thirst for life in the miners empty sockets is almost palpable.
Zaroch's enchanctment is not effective against the skeleton this time. He rattles too much.
[sblock=Mining problems]
The rest is up, resuming clustered initiatives
Sorry for the lately lack of activity. I'm in the process of finishing my doctoral thesis, a quite time consuming activity. Bare with my till December when I'll be done with it, and we'll catch up some momentum.
Monsters initiative:
20 If you roll above that, go! If not, wait.
Please, whoever put the total damage on the enemies as a whole number, remember I want you to add it like in a formula (=X1+X2+X3) Otherwise I can't track individual damage.
Pay attention to the map's light, coded with the color of the lines. Orange lines are for lighted areas, while black lines are for dark areas. You can't see Boris, nor the skeleton rock thrower, for example, unless you can see in the dark. Pay attention to the difficult terrain as well, rails, rubble and ore are difficult terrain, costing 2 squares of movement. The cart is blocking terrain.
MAP and COMBAT Mining problems!! sheet contains the map and references are found scrolling down a bit.
Monsters' actions
Miner:
http://invisiblecastle.com/roller/view/3785254/ Hits (10) Kurnos, he is MARKED
Rock throwers:
http://invisiblecastle.com/roller/view/3785255/ 1 miss Kurnos, the other hits (8).
Questions? Doubts? How are you feeling so far?
I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION]
[/sblock]