Now that the skeletons near Kurnos have been reduced to bonemeal, Ilse rushes to the minotaur's aid. She kneels besides him and cradles his horned head in her arms. Then, she soothingly whispers into his ear,
"Wake up..." Her words must have some sort of supernatural effect, because Kurnos immediately begins to stir...
[sblock=Ilse actions / stats]Move: Walk to P6.
Standard: Use Heal to activate Kurnos's second wind succeeds handily with a 24. Kurnos is at 6/24 hp. (
1d20+5=24)
PC:Ilse (Dekana) - L4W Wiki- Female Tiefling, 1 Ardent
Passive Perception: 10, Passive Insight: 10
AC:17, Fort:14, Reflex:11, Will:16, Resist 5 fire, Speed:6
HP:19/28, Bloodied:14, Surge Value:7, Surges left:8/10
Initiative +0
Power Points: 0/2, Action Points: 1 (
encounter)
Conditions
Powers
MBA: +3 vs AC, 2d4+1
RBA: +3 vs AC, 1d4, range 5/10
Energizing Strike, Demoralizing Strike
Ardent Outrage, Ardent Surge x2, Infernal Wrath, Second Wind, Takedown Strike
Battleborn Acuity
Combat notes
+1 attack rolls vs bloodied foes
+3 damage rolls on OAs for Ilse and allies within 5 squares
+2 diplomacy and intimidate for allies within 5 squares.
[/sblock]