TheCosmicKid
Hero
I'm writing a fighter subclass to update a player's master thrower character from 3E to 5E. I came up with this feature:
When throwing a dagger at a creature within 20 feet, you exercise enough control over the blade to treat the throw as a melee attack instead of a ranged attack if it would be more beneficial to do so.
This simultaneously does a lot of things that I like for the subclass. It lets them ignore disadvantage from close combat, attack prone targets with advantage instead of disadvantage, and use the shove and grab actions to emulate master thrower tricks. But obviously, it's kind of weird and very open-ended. So what are the rules consequences from this that I'm overlooking?
When throwing a dagger at a creature within 20 feet, you exercise enough control over the blade to treat the throw as a melee attack instead of a ranged attack if it would be more beneficial to do so.
This simultaneously does a lot of things that I like for the subclass. It lets them ignore disadvantage from close combat, attack prone targets with advantage instead of disadvantage, and use the shove and grab actions to emulate master thrower tricks. But obviously, it's kind of weird and very open-ended. So what are the rules consequences from this that I'm overlooking?