Reverend47
First Post
When I first started playing D&D my GM has a glowing pillar that enchanted any item touched to it with a random property, be it a weapon, bit of clothing, or just a fork. However the item was only magical for the person it was soulbound to. In my own campaign I'm wanting to revive the random enchantment idea. I'm looking for suggestions for quirks/properties for items!
So far, I have the following
1) Item is invisible to any but the owner
2) Item is weightless in the owner's hands
3) Item is indestructible when in the owner's hands
4) Changes size at command of the owner
5) Can turn into a small silver bracelet and back on owner's command
However, I would like to beef up the list. I would like them to be useful, able to be applied to most items preferably, and interesting. Simple +x stat items are to be avoided obviously. Can enworld help?
So far, I have the following
1) Item is invisible to any but the owner
2) Item is weightless in the owner's hands
3) Item is indestructible when in the owner's hands
4) Changes size at command of the owner
5) Can turn into a small silver bracelet and back on owner's command
However, I would like to beef up the list. I would like them to be useful, able to be applied to most items preferably, and interesting. Simple +x stat items are to be avoided obviously. Can enworld help?