Moon_Goddess
Have I really been on this site for over 20 years!
This is no attack against True20, I find it a great system, like the mechanics.
But the complaint I have against it, tends to be the complaint I have against most universal RPGs. Universal d20 RPGs in particular.
True20 proposes to be a universal rpg yet has no rules for space travel, mutations, primitive cultures?
The book has only 3 classes, yet one of them is entirely devoted to magic. That's one third of character creation used for something most genres will not include.
Even d20 Modern has huge amounts of information devoted to magic.
Does anyone else see way too much attention devoted to magic in supposedly universal rpgs? Is this laziness on the part of devolopers, just throwing in work already created and not creating other work to balance it out? Or do others just prefer an over importance on fantasy rather than other genres?
But the complaint I have against it, tends to be the complaint I have against most universal RPGs. Universal d20 RPGs in particular.
True20 proposes to be a universal rpg yet has no rules for space travel, mutations, primitive cultures?
The book has only 3 classes, yet one of them is entirely devoted to magic. That's one third of character creation used for something most genres will not include.
Even d20 Modern has huge amounts of information devoted to magic.
Does anyone else see way too much attention devoted to magic in supposedly universal rpgs? Is this laziness on the part of devolopers, just throwing in work already created and not creating other work to balance it out? Or do others just prefer an over importance on fantasy rather than other genres?