Remathilis
Legend
Nifft said:IME, you get Wizards who don't fall because they are always flying, who don't drown because they plane shift to Arboria, who don't fail climb checks (also due to flying).
Armored Paladin? Ring of Water Walking, or Winged Boots.
Basically, high level D&D turns into a super heroes game because it's easier to solve problems with magic than it is to use skills.
If we want to reduce the reliance on magic items, we should also make skills easier to use.
Cheers, -- N
Quoted for absolute truth.
Why solve a problem with mundane means (like skill checks) when its easier/cheaper to buy/make a magical trinket that removes the issue completely.
The first level rogue is superior at climbing because he has more ranks and/or less armor check penalty than his fellow adventurers. By 10th level, he's still using those risky climb checks while his allies fly, dim door, spider climb, and a variety of other spell or item tricks which are 100% reliable* and easily obtainable.
* unless you have anti-magic fields at the top of each cliff, but that's just mean.