covaithe
Explorer
Gildrim and Ter-raen's swords flash in unison, and while Ter-raen's blade catches momentarily on the spider's carapace, both blows leave deep wounds. When Kuma bounds forward to join in the fight, he finds the spider already dead and twitching. Seeing this, Karm cancels his spell. The fight is over, though Gildrim and Ter-raen can feel the venom in their wounds still.
End combat
(Summon Nature's Ally has a 1 round casting time, which I interpret as meaning you spend a standard action on your turn to start casting it, and it is completed at the beginning of your next turn -- assuming nothing interrupts you. In this case, G and T kill the spider between them, so your spell never completes and the spell is not expended. Which is good for you, since the spider had DR 5/magic and a dire rat very likely have only been a flanking dummy. For future reference, yes, Kuma could have moved forward through Gildrim's square and to E4, taking an AoO. Serow, you're right that rage HP aren't temporary, thanks.
Gildrim and Ter-raen are due for more fort saves, please.)
End combat
(Summon Nature's Ally has a 1 round casting time, which I interpret as meaning you spend a standard action on your turn to start casting it, and it is completed at the beginning of your next turn -- assuming nothing interrupts you. In this case, G and T kill the spider between them, so your spell never completes and the spell is not expended. Which is good for you, since the spider had DR 5/magic and a dire rat very likely have only been a flanking dummy. For future reference, yes, Kuma could have moved forward through Gildrim's square and to E4, taking an AoO. Serow, you're right that rage HP aren't temporary, thanks.
Gildrim and Ter-raen are due for more fort saves, please.)