Katowice said:Vehicles have much higher Hull ratings in Weird War II than in d20 Modern. A German Tiger tank has close to 100 HP and a damage reduction of 40 or 50 in Weird War II, compared to the M1A1 Abrams tank DR 20 and 64 HP in d20 Modern.
Also in WWII, certain weapons, particularly artillery and anti-tank weapons, have a Penetration Value (PV) which reduces the vehicle's DR before you determine damage.
Yeah, the vechiles are slightly skewed. Have you converted the Wierd Wars vehicles into d20 modern yet? If so do you mind sharing them with the rest of the boards, and save me a lot of trouble (as usual, me asking for someone to bail me out of the hard work and reap the benifits)?
Also, for a combat medic go with intellegence. I think it fits best with all of it. Even though I'm not running that system, I'd give them the extra on TOP of what was printed because they didn't mention it in the text. *shrugs* Tis what I think.
~~Brandon