Paul Strack
First Post
Has anyone checked out the Crashing and Ramming rules in the Adventurer's Vault, p. 16 yet? If you double-move a wagon, (speed 4 with a pair of horses), you inflict 8d10 damage on anyone you run into at the end of that move. With a team of 4 horses, you can do 12d10 damage. A "weapon" that does 12d10 damage for 320 gp is pretty nice.
Of course, the wagon takes an equal amount of damage, and any passengers take half that ... but still, it's pretty ugly. It looks like they equated Crashing = Falling without thinking about the ramifications (pun intended).
Of course, the wagon takes an equal amount of damage, and any passengers take half that ... but still, it's pretty ugly. It looks like they equated Crashing = Falling without thinking about the ramifications (pun intended).