Black Knight Irios
Explorer
As I said in threads before (with similar topics) I would not mind if fighters somehow where able to bend reality somehow (or however you like to phrase it).
In the scenario you set up there are roughly three types of problems the fighter faces:
1) Ranged Attacks that deal damage: With 'Parry' he could turn some of that away using his CS dice defensively. Maybe there will be other similar or more powerful optoins later on like a reflect option or if you negate all damage the other effects are negated as well.
2) Magical Debuffs: This stuff is harder to negate/prevent and more often than not downright nasty. In 4E there were Utility Powers that could negate conditions, maybe there will be some mid-/ highlevel CS uses that enable that.
3) The wizard's self buffs: Literally anything from DR to Fly and Invis. The only way to get rid of that would be some kind of dispel-like ability or in the case of DR some ability to penetrate it somehow.
It appears that fighters won't be locked into a specific weapon any longer, therefore, a switch to a ranged weapon can negate some of the benefits of fly.
To solve some of those problems there could be backgrounds and specialties that support the idea of an mage/witch hunter that provide the necessary tools ruleswise.
The most stupid solution, IMO, would be a new christmas tree.
In the scenario you set up there are roughly three types of problems the fighter faces:
1) Ranged Attacks that deal damage: With 'Parry' he could turn some of that away using his CS dice defensively. Maybe there will be other similar or more powerful optoins later on like a reflect option or if you negate all damage the other effects are negated as well.
2) Magical Debuffs: This stuff is harder to negate/prevent and more often than not downright nasty. In 4E there were Utility Powers that could negate conditions, maybe there will be some mid-/ highlevel CS uses that enable that.
3) The wizard's self buffs: Literally anything from DR to Fly and Invis. The only way to get rid of that would be some kind of dispel-like ability or in the case of DR some ability to penetrate it somehow.
It appears that fighters won't be locked into a specific weapon any longer, therefore, a switch to a ranged weapon can negate some of the benefits of fly.
To solve some of those problems there could be backgrounds and specialties that support the idea of an mage/witch hunter that provide the necessary tools ruleswise.
The most stupid solution, IMO, would be a new christmas tree.