Thanee said:You can't have an open slot in your spellbook.
Bye
Thanee
dcollins said:Say you have a Wizard of about 3rd level -- adventuring, PC or NPC, non-specialized, non-multiclassed, core rules only. He or she can prepare maybe 3 spells of 1st-level. What spells should he or she prepare in those slots?
I'm with Nail on this one. And the spell also helps immeasurably in a grapple. But the funniest thing I've seen in the long time was in our last session, where the only thing standing between the 3rd level sorceror and a fiendish owl bear in the 10 ft wide corridor was the elven rogue brandishing a long spear. Typically the rogue liked to have Enlarge Person cast on him to really up his reach, so the sorceror obliged him this time without him even asking to turn him into a meat shield. The rogue wasn't happy about it and tried to resist the spell, but failed the save.Nail said:I'm surprised more people haven't mentioned Enlarge Person. It's an *excellent* buff spell for the low-level types. Put it on your fighter, and watch his average weapon damage go up...especially if it was a greatsword to start with. That extra reach ain't a bad thing either, if you expect the enemy to charge at you or if the fighter has the cleave feat. (Orc Croquet, anyone?)
Moreover, Enlarge person is a battlefield control spell. Having your meat shield take up more space in front of you is never a bad thing.