My personal picks would be Weaponmaster, Marshall, Scoundrel, and Hunter.
Weaponmaster and Marshall have been discussed to death.
I picked Scoundrel over ranger (needs a new name) or thief because I feel Scoundrels are more versatile in what they can do, covering more aspects of the striker role than just dealing damage.
I think Hunter is the best representative so far, for what a controller should be doing. Again this is personal taste but I like the simplicity, and the at-will (or near at-will) access to the condition of choice I want to inflict as a Hunter, not to mention the accuracy and reliability with which I can inflict that condition. My only complaint so far would be the lack of a true AoE, to exploit swarm vulnerability. They will undoubtedly get better once they can get their power swap feat. A Mage is probably a more rounded out class, Invokers are a fantastic class, and I think the upcoming Bladesinger may have great potential, but my current favorite design for the role remains Hunter largely because of the secondary striking focus and accuracy.
I also think unfortunately, the current support for martial classes (and more generally weapon users, particularly melee) is greater than the support for implement users, which biases my choices.
Weaponmaster and Marshall have been discussed to death.
I picked Scoundrel over ranger (needs a new name) or thief because I feel Scoundrels are more versatile in what they can do, covering more aspects of the striker role than just dealing damage.
I think Hunter is the best representative so far, for what a controller should be doing. Again this is personal taste but I like the simplicity, and the at-will (or near at-will) access to the condition of choice I want to inflict as a Hunter, not to mention the accuracy and reliability with which I can inflict that condition. My only complaint so far would be the lack of a true AoE, to exploit swarm vulnerability. They will undoubtedly get better once they can get their power swap feat. A Mage is probably a more rounded out class, Invokers are a fantastic class, and I think the upcoming Bladesinger may have great potential, but my current favorite design for the role remains Hunter largely because of the secondary striking focus and accuracy.
I also think unfortunately, the current support for martial classes (and more generally weapon users, particularly melee) is greater than the support for implement users, which biases my choices.