Jolly Giant
First Post
Last night I got invited to play in a 2-day mini-campaign next weekend. The DM warned us that he wanted to make the adventure really, really deadly, and he encouraged us all to min-max and use every cheesy trick we can to make our characters as powerful as possible. He even wanted of us to make 2 characters each, so we'd have a back-up in case the original is killed.
Since this isn't how we usually think when making characters, I ask the good people of ENWorld for help. I'll be playing a cleric and my wife will be playing a wizard, the characters will be 3rd level, non-evil and have standard wealth for their level. We can use any 3.x book from WotC (plus Mercenaries from AEG, since the DM really likes that book). For myself, I'm thinking a human cleric of Pelor and wifey is thinking grey elf specialist wizard, but we're both open for suggestions.
So what do you think will be the best spells, feats, magic items, etc. for our characters?
Since this isn't how we usually think when making characters, I ask the good people of ENWorld for help. I'll be playing a cleric and my wife will be playing a wizard, the characters will be 3rd level, non-evil and have standard wealth for their level. We can use any 3.x book from WotC (plus Mercenaries from AEG, since the DM really likes that book). For myself, I'm thinking a human cleric of Pelor and wifey is thinking grey elf specialist wizard, but we're both open for suggestions.
So what do you think will be the best spells, feats, magic items, etc. for our characters?