Voadam Legend Oct 2, 2006 #21 I've got Broadsides! which has great rules for getting the feel of movement, momentum, turning, currents, and wind, but I have always just winged it descriptively when it came up in game.
I've got Broadsides! which has great rules for getting the feel of movement, momentum, turning, currents, and wind, but I have always just winged it descriptively when it came up in game.
el-remmen Moderator Emeritus Oct 2, 2006 #22 I use an article from Dragon Issue #116. "High Seas" by Margaret Foy