Manbearcat
Legend
In 1980 OSR was the only choice, be it D&D flavoured or Traveller flavoured or Runequest flavoured. Now we've had 30+ years to play many different types of games, I think the OSR is partly driven because now we have the ability to return to older games with a new set of eyes and look afresh at what they have to offer.
In other words, satisfaction with modern games can prompt a return to older ones as well as dissatisfaction.
I had a serious desire to run Traveller a while back. As it happens I chose to run Diaspora, but it was a serious contender for what I wanted to run at the time.
And I'm thinking about Dungeon Crawl classics in the new year. Although I might run Apocalypse World again. Which is what I mean - very different types of game to provide very different experiences.
This is a great post; very insightful and apropos to my own experience. I have a broad swath of gaming tastes. My enjoyment of running Dogs in the Vineyard or D&D 4e has done nothing to inhibit my spontaneous yearnings for Classic Traveler or 1e Dungeon Crawls. If anything, it enhances them and not because I dislike the former but rather because the nuance within the varying play experiences force me to analyze the mysteries of my creative agenda and how system and technique perpetuate those interests.
I've become a better GM with some of my older, favorite systems (and playstyles) because of my exposure to modern games and their agendas. Its provided me a deeper understanding of what I'm trying to do and what the systems are perpetuating.