trancejeremy
Adventurer
This is my concern as well.
Yes, let's be concerned (Mortified, even) that a game called "Dungeons & Dragons" has dungeons and dungeon exploration in it.
I mean, how gauche?
I always thought it was more like what we did in a certain Runequest campaign and another Rolemaster campaign: wander around and discover the wonders of a brand new world. See new places, learn their history and culture, imbibe their exotic herbs and fight their indigenous monsters and try to avoid any political problems. Learn the gods and cosmology and legends, and get caught up in quests.
Are you seriously saying that was invented in Runequest and Rolemaster (of all systems)? D&D basically borrowed from an old game called Outdoor Survival, and AD&D has a huge chapter on outdoor exploration.
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