MiraMels
Explorer
It's responses like this that really stress my "do not post overly snarky responses" rule.
You may rule that some one/thing has to take the hide action to avoid detection in your game. That's fine, it's your game. But the rules (and common sense) don't state that. In addition it was just contradicted by Jeremy Crawford. Here's the link again.
The invisible statue I threw into my game a while back did not have to "take the hide action" to be undetectable. The PCs had no way of knowing it was there because it was not interacting with the environment in any way that could be detected.
An invisible statue is an object, not a creature. Obviously it doesn't have to make dexterity (stealth) checks. It can't, as it lacks a dexterity score, owing to the fact that it is an object, not a creature.
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