Aust Diamondew
First Post
Use Ken Hood's Revised Grim n Gritty system if you want realistic sword duels.
Aust Diamondew said:Use Ken Hood's Revised Grim n Gritty system if you want realistic sword duels.
Chaldfont said:Another idea: Give everyone Combat Expertise for free. This is something I think would be really cool in the core combat rules. Why not trade attack bonus for ac bonus at a 1:1 rate?
LostSoul said:I think that you could accurately model a duel as long as the DM and the player were really into it. Both sides would have to give lots of description, and the DM would have to award many circumstance modifiers (to AC or Attack rolls). The DM would need a great deal of trust from the player to do this.
Chaldfont said:What rule set would you use for a sweet duel between two, evenly matched opponents in a chess-match fight to the death? I want the players to ponder every move. I want the characters to circle each other, looking for weakness until the final strike decides it. I want to minimize the effect of chance and maximize the effects of terrain, position, and tactics.
LostSoul said:I think that you could accurately model a duel as long as the DM and the player were really into it. Both sides would have to give lots of description, and the DM would have to award many circumstance modifiers (to AC or Attack rolls). The DM would need a great deal of trust from the player to do this.