IcyCool
First Post
Well, I've got a human sorcerer, 3rd level, that I just started playing in a new campaign.
Other than that, I've got the following PCs in a campaign that I'm wrapping up:
Kallus Tharindar, Gray Elf Abjurer/Geometer/Celestial Mystic (13 or 14 total levels) (his lantern archon familiar does most of his damage, as long as the bard is singing)
Kael Quinn, Human Bard/Druid/Rogue/Folchian Lyricist/Sublime Chord (13 or 14 total levels) (the bonuses he grants with Inspire Courage, Inspirational Boost, and the Words of Creation make the party nigh unstoppable)
Baelnon, Dwarf Paladin 8/Knight of the Chalice 5 (Greataxe wielding, Battle Plate wearing, demon-hating)
Igo Smash, Warforged Fighter/Warforged Juggernaught/Tactical Soldier (13 or 14 levels) (Tower shield and battle axe, or armor spikes and bull-rushing madness)
Rithin, Half-Elf Hybrid(funky homebrewed race) Druid/Wizard/Arcane Heirophant/Master of Many Forms (13 or 14 levels) (Favors Dire Ape Form with either a club with the Spikes spell, or natural attacks)
Deesta, Drow Warlock (13 or 14 levels) (Eldritch Blast and Chilling Tentacles)
Ellaren, Human Wilder (13 or 14 levels) (Death Urge, Time Hop, and Energy Ray, all while Schism'd)
Other than that, I've got the following PCs in a campaign that I'm wrapping up:
Kallus Tharindar, Gray Elf Abjurer/Geometer/Celestial Mystic (13 or 14 total levels) (his lantern archon familiar does most of his damage, as long as the bard is singing)
Kael Quinn, Human Bard/Druid/Rogue/Folchian Lyricist/Sublime Chord (13 or 14 total levels) (the bonuses he grants with Inspire Courage, Inspirational Boost, and the Words of Creation make the party nigh unstoppable)
Baelnon, Dwarf Paladin 8/Knight of the Chalice 5 (Greataxe wielding, Battle Plate wearing, demon-hating)
Igo Smash, Warforged Fighter/Warforged Juggernaught/Tactical Soldier (13 or 14 levels) (Tower shield and battle axe, or armor spikes and bull-rushing madness)
Rithin, Half-Elf Hybrid(funky homebrewed race) Druid/Wizard/Arcane Heirophant/Master of Many Forms (13 or 14 levels) (Favors Dire Ape Form with either a club with the Spikes spell, or natural attacks)
Deesta, Drow Warlock (13 or 14 levels) (Eldritch Blast and Chilling Tentacles)
Ellaren, Human Wilder (13 or 14 levels) (Death Urge, Time Hop, and Energy Ray, all while Schism'd)