ReportedToday, 01:54 AM #15 (permalink)
mountainste
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ReportedToday, 01:54 AM #15 (permalink)
mountainste
has no status.
Registered User
Join Date: May 2012
Posts: 7
Novice (Lvl 1)
An Intelligence check doesn't really do a mecha build justice. Just figure out how much a similar Golem would cost, and then Craft it using a Craft (Tech) check of some sort with information based on plans you have drafted. Of course the plans will be their own making... And its going to take quite some time to make them... But if you wish to go that route go nuts .
Slainte,
-Loonook.
I think he was referring to the idea of inventing them from scratch entirely. A mechanical, computerized, internally powered exoskeleton is something entirely different to a golem.
In D&D terms, that Craft check would be Craft: Robotics, Craft: Computers, Craft: Blacksmithing, Profession: Engineering, Knowledge: Physics, Knowledge: Mathematics, and I'm sure I could think of a dozen more to tack on.
It would take an entire team of people to come up with the idea, design, and create from scratch, or just one guy with the right tools and a high enough intelligence to not need more than a rank in any of them. A 26 (+8) would be enough to make most checks with a Take 10.
[MENTION=1861]Loonook[/MENTION] Again, you're simplifying the idea of a large robot. Even being hollow, and even placing a person inside of, an Iron Golem is still a magically autonomous creature, rather than an interdependent husk.
[MENTION=1861]Loonook[/MENTION]: The very fact that he was interesting in figuring the amount of intelligence required suggests that he was interested in scientifically (rather than magically) inventing robotics.
"Magic did it" should not be your default answer to everything, it is no better than the "God did it" idea that held back Science for millenia.