ComradeGnull
First Post
We've seen character creation rules to date, but only for the core races. We know that gnomes (along with half-orcs and the rest) will be 'uncommon', which could mean they will be pushed into a second PHB, like they were in 4e.
Gnomes got a big re-think in the lore department between 3e and 4e, so my question is: what should be done with them for 4e? Go back to the 3e model of this-world scholars and tinkerer? The 4e model of fey mini-Eladrin? Go the Pathfinder route and make them fey-related but still permanent residents of the Prime Material? Throw back to Dragonlance and make them non-magical and play up the technological orientation?
Note that I've left off things like 'feed them to bugbears' or 'run them through a wood chipper'. I know not everyone likes gnomes, but they're bound to be in 5e one way or another.
Gnomes got a big re-think in the lore department between 3e and 4e, so my question is: what should be done with them for 4e? Go back to the 3e model of this-world scholars and tinkerer? The 4e model of fey mini-Eladrin? Go the Pathfinder route and make them fey-related but still permanent residents of the Prime Material? Throw back to Dragonlance and make them non-magical and play up the technological orientation?
Note that I've left off things like 'feed them to bugbears' or 'run them through a wood chipper'. I know not everyone likes gnomes, but they're bound to be in 5e one way or another.