aramis erak
Legend
I don't consider D&D part of the S&S genre, at least not since AD&D 2E, and the way everyone I played with ran 1E, it wasn't either. WAY too much magic in player hands to feel S&S-ish.
I have run WFRP 1E, 2E playtests, and 3E, and those can be run as S&S... and I've done so more than once with 1E...
I have run the old TSR Conan RPG. Surprisingly good variant on FASERIP style mechanics. Sold my decent copy, tho', to pay some bills.
I want to run, at some point, Barbarians of Lemuria.
I want also to try Dragon Warriors at some point; it's dark enough in tone to maybe work for S&S.
I've also done S&S type stuff with Tunnels and Trolls - but the tone was very slapstick, so I wouldn't count it. THe engine can easily do it, tho'.
I've read but not run the Mongoose Conan - it doesn't look like it would evoke the feel of Conan or Kull, but it sure has pretty maps. I d/l'd it when they had it up for free download.
I played in a GURPS Horseclans game once. Like the setting (and the novels), but GURPS didn't feel right at all.
I've run RQ3 as a S&S type setting, too - the magic can mostly be low visibility.
If I were asked to do a Sword&Sorcery type game, I'd probably use either BOL or WFRP 1. Or, perhaps, Cortex Plus... based upon the hacker's guide. Or maybe d6 fantasy.
I have run WFRP 1E, 2E playtests, and 3E, and those can be run as S&S... and I've done so more than once with 1E...
I have run the old TSR Conan RPG. Surprisingly good variant on FASERIP style mechanics. Sold my decent copy, tho', to pay some bills.
I want to run, at some point, Barbarians of Lemuria.
I want also to try Dragon Warriors at some point; it's dark enough in tone to maybe work for S&S.
I've also done S&S type stuff with Tunnels and Trolls - but the tone was very slapstick, so I wouldn't count it. THe engine can easily do it, tho'.
I've read but not run the Mongoose Conan - it doesn't look like it would evoke the feel of Conan or Kull, but it sure has pretty maps. I d/l'd it when they had it up for free download.
I played in a GURPS Horseclans game once. Like the setting (and the novels), but GURPS didn't feel right at all.
I've run RQ3 as a S&S type setting, too - the magic can mostly be low visibility.
If I were asked to do a Sword&Sorcery type game, I'd probably use either BOL or WFRP 1. Or, perhaps, Cortex Plus... based upon the hacker's guide. Or maybe d6 fantasy.
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