Passing by the other two closed doors, you approach the large double doors at the end of the hallway. Johan sets his shoulder to them and manages to force them open. Your light illuminates a large room filled with crates, rotting sacks, and debris. Some of the crates are slightly buoyant from air trapped inside so they float at about chest level. The floor is dotted with burlap sacks that have broken open. Numerous sea stars, crabs, and sea slugs crawl amid the contents feasting off the bounty. From where you stand you cannot see the far end of the room.