Lanefan
Victoria Rules
I'm saying it's a personal preference as opposed to something that is hard-coded in the rules or that is the default at all tables.You say "no more than" like there is some alternative that's more than personal preferences.
Yes; the fans are those PCs who are using the exact same tactics against the enemy! Never mind that a resourceful party will have multiple ways of quickly locating an invisible enemy if they're willing to spend just a tiny bit of time and effort...a simple Detect Magic will usually do. That said, sometimes things can be more fun if they're not made easy.That gameplay reason also points at what the RAW's intent is, because when figuring out what 5e's intended design is when it's potentially ambiguous, you can often wager that good designers would like their game to play easier and faster, and would not like their game to turn into 15 minutes of Marco Polo any more than they want their game to turn into 15 minutes of bonus-stacking.
I suppose if someone really likes the Marco Polo-ing, that'd be a counterpoint to that reason for the RAW's intent, but is anyone really a fan of not knowing where the enemy that you're going to have to take out sooner or later is?
Sometimes "Not Fun" happens; never mind that it's defined differently by pretty much everyone. Also, players of stealth characters sometimes quite enjoy the cat-and-mouse of invisibles trying to both find and avoid each other at the same time.Or of constantly tracking the "last space we saw you in"? Because those are some of the reasons why it's a pet peeve for me - those things are Not Fun.
I cut this out of context because it's a huge and completely different issue. Countering this requires the DM to give out xp on an individual rather than group basis where no participation in an encounter = no xp for it. Invisibility has no direct bearing on this issue as non-participation can take many forms, and there's been a few threads in here over the last few years that covered it in depth - look for any thread to do with how (or if) xp are awarded and it'll probably be in there.Or of PC's easily avoiding damage thanks to not participating in the fight?
Lanefan