FireLance
Legend
Why am I suddenly reminded of the following sketch:
"A disassociated mechanic! We've got a disassociated mechanic!"
"Burn it! Burn!"
"How do you know it is a disassociated mechanic?"
"It looks like one."
"I'm not a disassociated mechanic."
"But there's no clear description of what you actually do."
"I'm an abstraction! There are many ways in which you can tailor the in-game description of events to fit the mechanical effect."
"It knocked a gelatinous cube prone."
"It turned me into a newt."
"A newt?"
"It got retconned."
"Burn it!"
"A disassociated mechanic! We've got a disassociated mechanic!"
"Burn it! Burn!"
"How do you know it is a disassociated mechanic?"
"It looks like one."
"I'm not a disassociated mechanic."
"But there's no clear description of what you actually do."
"I'm an abstraction! There are many ways in which you can tailor the in-game description of events to fit the mechanical effect."
"It knocked a gelatinous cube prone."
"It turned me into a newt."
"A newt?"
"It got retconned."
"Burn it!"