I have always preferred roll 4d6 but it does have it's issues. I love randomness of rolls but I HATE having wildly unbalanced characters because some characters have god stat and some are below average. I know it's hard on a DM and it's not fun for the players either. In my one of my current campaigns, my character is wildly more powerful than the rest of the group. A Barbarian with a 20 in Str, 16 in Dex and Con from level 1. The biggest issue here is the overwhelming inbalance of hit points between my character and the rest of the team.
Anyway, I think moving forward, I'll try to roll for scores three times, keep the highest, but make everybody use it to keep some balance.
Here are three example rolls just for fun-
17, 16, 13, 13, 12, 12
15, 15, 14, 13, 11, 5
18, 15, 14, 11, 8, 7
I did it a few more times and got a couple of REALLY terrible rolls.
Anyway, I think moving forward, I'll try to roll for scores three times, keep the highest, but make everybody use it to keep some balance.
Here are three example rolls just for fun-
17, 16, 13, 13, 12, 12
15, 15, 14, 13, 11, 5
18, 15, 14, 11, 8, 7
I did it a few more times and got a couple of REALLY terrible rolls.