Bradley Hindman
Explorer
I still take issue with your position on a lack of reward being a penalty in any case.
Arguing this point (however true or untrue) is unlikely to change anyone's opinion. Whether its viewed as a reward for some or a penalty to the others is all about personal perception and personality type instead of logic. As an example, a long time ago in a galaxy far, far away my group was going to play SAGA edition Star Wars. Without giving it a try, a couple players vehemently complained about the condition track because of the penalty that it would impose on their rolls. I must admit I was a bit annoyed at the complaints BEFORE we even tried the system. So, I announced that instead of applying a penalty to the character's rolls, the condition track would modify the DC of what was being attempted. To my utter shock, they were happy with that solution. The end result was identical, but for some reason it mattered whether their rolls would be penalized or the difficulty augmented. People are weird and illogical. But fun isn't about logic, its usually based on emotional impact.