Do you not see how toxic you are being? Notice that at no point did you make any effort to justify why that one player's fun is more important than everyone else's.im going to disagree. You can't have a rule for everything. Also gm fiat to just make it fun creates pathfinder style rules where there is no continuity, or logic to the rules at all. You end up with rules that say if you put a wall of fire in the path of a ships sails and the ship sails through it the wall can't start a fire.. But oil and tinder can, or if you anchor the wall of fire to the ship it can start a fire. Then those of us who's minds function logically just can't enjoy the game because of the illogic of the situation. It also creates a the GM is just messing with me because he doesn't like my plan. Which is less fun than an artillery battle on the plains.
Someone pointed out that one player actually using or trying to use these excessive ranges is not fun. You respond to that asking what if those ranges are fun for an ad populum "some players" & when outright asked why those players deserve to have their fun elevated above everyone else at the table forced into the role of spectator you don't even feel the need to touch on the problem of why everyone else deserves to be spectators to that ad populum "some players"? You are doing exactly what the current ranges & rules encourage players to do.
The GM needs to take the heat for nerfing f them in some way using rules changes or take the heat for using fiat that restricts the ability of those ranges to turn the rest of their group into spectators because that's unfun for the GM & the rest of the group.
am I quoting that player?for some players it is fun. If not for you don't do it. keep to cities, forests and mountains where they have to
be closer.