Nail said:....Whereas for the psion, the argument still rages. That, in and of itself, tells us something significant.
Thanee said:The sorcerer isn't underpowered. He's just misunderstood.
Well, at least you are reasonable enough to see, that the sorcerer and the psion are not on one level (there are people who vehemently argue that they are).
Now you only need to realize that the sorcerer is not significantly weaker than a wizard.
Not that you will ever agree on that, since you very much know about the conclusion.
Bye
Thanee
Thanee said:If you could (which is impossible IMHO) find evidence, that the sorcerer and the psion class (and the wizard class) are about on one level on the power scale, when under the applied playing style (which can turn a few things upside down here) sorcerers and wizards are about equal.
Bye
Thanee
Marcus Smythe said:If your hypothesis is not subject to falsification (which is the only way we will ever move this beyond the realm of 'I think' opinion rants) then we might as well be discussing the nature of God or 'what is the good of man', for as much chance of resolution as we would have. Intellectually stimulating, but not susceptible to proof.
It appears that you will not be playing a psionicist, ...
...and noone will be playing a psionicist in a game you or OP run.
The first is at most your loss (if you do not like them, no loss) and the second, whoevers loss it may be, is not mine.
Thanee said:Hey, you asked what would be sufficient evidence to me, that the Psion class is not broken. I told you that. If you think it's impossible to create such evidence, then you probably realize why I am so strongly convinced of my opinion about this topic.
I'm pretty much 100% convinced, that Sorcerer and Wizard are about equal (unless the playing style favors Wizards in some fashion, which some playing styles surely do); the Sorcerer is maybe a little behind, because of the fewer options they have, but that's well within normal limits.
I'm also 100% convinced, that the Psion is way ahead of the Sorcerer. And this is something most people actually agree with.
How do you come to that conclusion?
That's most likely right, yep. Under the current circumstances, I see absolutely no reason to allow psionics (and thus create a lot of headaches). Flavorwise, which is the only reason to even think about adding them, they are not really needed, psionics can easily be done via spell-like abilities (i.e. MM 3.5 Mind Flayer) and simple flavor text/description.
Noone's loss, really. Psionics add almost nothing new to a game. There's easily 90+% overlap with existing abilities. They can easily be left out and noone will ever notice the 'lack'.
Bye
Thanee
Noone's loss, really. Psionics add almost nothing new to a game. There's easily 90+% overlap with existing abilities. They can easily be left out and noone will ever notice the 'lack'.
Marcus Smythe said:The impossibility inherit in the evidence requested is the ill-defined nature of what is desired.
Provide a precise definition of what your looking for, and I'll try to give it a shot.