wildstarsreach said:
I am a power gamer. I'm not unabashed about that. My style will take things to an extreme so that the rules will be tested.
Then I'd like to submit the idea that whatever you play, no matter what rules it uses, it will look overpowered in comparison to the rest of your party (who are not powergaming). When you play other casters with this group and powergame them, do they appear overpowered? Have you ever tried playing a Cleric or Druid around them?
wildstarsreach said:
I don't attack you personally. You, on the other hand under the guise of sarcasm attack Thanee.
And I did not attack you personally either. I 'attacked' your DM, and later apologized. I asked you a series of direct questions, your response to which was to ignore the facts presented and instead take offense at them. If I want to attack you, I'll do it in a fashion that will surely get me banned. Until then assume that I'm just being sarcastic. If you don't want me to be sarcastic, say so and I'll give it a try (no promises though).
And, as I stated, my comment to Thanee was a sarcastic/exasperated remark. All logical evidence presented to her was ignored because "all evidence is faulty". Then I presented a poll of anecdotal evidence which was also ignored (for more fuzzy reasons). People who post opinions as fact and then ignore evidence are called trolls. I don't think that's what Thanee intended, but my remark did have a little bite to it because of this. As I stated, several of my house mates read what I posted and realized it was a sarcastic remark. If you still won't believe that then, well, I guess we've just got different definitions of 'attack'.
wildstarsreach said:
I admit that the system currently used is the best that TSR/Wotc has put out. That doesn't mean that there aren't problems. This is what I'm talking about.
And I will admit that the psionic system also has it's problems (as I've stated several times, Temporal Acceleration). However, arcane and divine magic, heck, the D&D system as a whole has problems. But some people like playing with these problems, and actually derive joy from them. Even if you do 'fix' the psionics system, it won't do you any good. You will still have to custom tailor the power level of your character to fit the power level of your group. All you've really accomplished is adding another layer of house-rules that have to be remembered. So why bother 'fixing' the system when it all comes down to a table specific agreement on power level anyways?
wildstarsreach said:
You state that my opinion is invalid since I have not played a straight psion. I have a degree in Logic. Convince me of your argument, not your brow beating.
OK, how about this piece of logic. Lets say you want to buy a new car, and you're trying to choose between a Zorp or a Dweedle. You're currently at the Zorp deeler and the janitor walks up to you. He has 0 experience with cars. However, he works for the Zorp dealership and tells you an angry story about how a his friends once ran over his foot with a Dweedle (they all thought it was fun). Therefore he can tell you for a fact that all Dweedles are bad cars and you should buy a Zorp. Would it be logical to listen to him? Of course not. He has a bias towards Zorps, a personal problem with Dweedles, and absolutely no relevant knowledge on the subject.
This is the situation you are in. You have 0 experience with 3.5 psionics except for a character that your group wants to be overpowered. You have stated yourself that you built him to 'test the limits' while your party uses more casual builds. You have a self-admitted anti-psi bias. You have every reason to not like psionics, and yet you have no credible evidence with them. Until you have playtested the system more, especially just XPH without overpowered non-core material, you don't have any credentials for passing judgment on the system. Does it look overpowered compared to arcane in some areas? Yes. So does divine. And there are things that a Psion is incapable of doing that the wizard excels at. As has been beaten into your brow by others, different does not equal overpowered.
wildstarsreach said:
You state that just that the opinions of other gamers must be right and I must be wrong. Give me logical reasons and I'm receptive.
The opinions of hundreds of other gamers, tested with both mathematical and anecdotal evidence, has more credibility then the opinion of one person who has little-to-no experience with the system in question, especially if that single person has a bias. What you are doing is the equivalent of walking into a hospital where all of the doctors recommend Tylenol and demanding that Advil is in fact a better medicine because you took Tylenol one time and it gave you an upset stomach. And to top it all off, much of the evidence you have presented has been countered, and sometimes proven flat wrong, by multitudes of other people on this thread. I can also inform you that the arguments you have presented have been handled in much the same fashion dozens of times on the Psionics forum.
wildstarsreach said:
In the last 6 months, during a typical session in which we have 2-4 encounters, my character typically uses maybe 4 spells. The Psion part is what is used for 95% of the combat. The last 2 sessions have been the endurance test.
Possibly the reason why I appear to be browbeating you is because you continually raise the same points again and again without acknowledging what I have previously said about them. You cannot use your character as an example of psionics in general being overpowered because in your case your character is simply more powerful then your fellow group members. Imagine if your group was a baseball team. Everyone else plays some in their free time, but they never really train for the game. On the other hand, you love baseball and try to be the best that you can be, right down to buying 'how to be a pro' books. In addition to that, when you go up to bat your team insists that you use an aluminum bat. Would you consider the comparison between your score and anyone else's to be a logical comparison? Wouldn't a true test require you to not only put away the aluminum bat, but also play with people who are trying to be as good at the game as you are? This is why I suggest that you play a regular psionic character on par with the power level of your group before you start trying to 'fix' the system.
I'm not saying you
can't fix the system; what I am saying is that you are currently far to inexperienced with the system to make an educated objective assesment of it.
I'd like to know, do you consider the arcane/divine casting system in need of 'fixing' as well? Do you implement changes X, Y, and Z to bring them into balance with the rest of the game? If not, aren't you holding psionics up to a double standard? If you do believe/do these things, then please say so, as that radically changes the discussion. You would no longer be 'fixing' the psionics system, you would be 'fixing' casters in general, and lots of people agree with that sentiment (myself included).
And if you won't listen to me, will you listen to your own DM. Specifically when he says things like:
takasi said:
Jaden actually doesn't do that much damage and I don't complain about his abilities often
takasi said:
Really, it isn't that bad, I think the OP can be a worry wart sometimes. I think the biggest problem is that the other 2 DMs don't like the flavor (rather than the mechanics) of psionics and no amount of balancing is going to convince them otherwise.
takasi said:
What's being said is more important than who is saying it.
takasi said:
I've already posted a few things that strike me as an advantage for the psion, but I'm not sure I'd go so far as to say the class is broken.