Rodrigo Istalindir
Explorer
Last time I bothered to count, I'd played 30 or so different RPGs. I like learning new systems, experiencing different ideas, and reading about new worlds.
Many of my players do not.
To me, the biggest reason to stick with D20 is that I can change genres without making my players learn an entirely new system. To some extent, this is unfortunate, as they don't get to experience some of the neat mechanics that other games use. But I can go from standard D&D, to low magic Grim Tales, to LotR-esque Midnight, to d20 Modern variants like Urban Arcana or Spycraft, superheroes, post-apocalypse, etc, without either confusing the hell out of them, or making them spend a bunch of money on books they might only use once.
And for me GURPS doesn't cut it. The flexibility offered by d20 and OGL results in a lot more creative products and flavor variations than GURPS.
So, name a system, and I've probably played it (unless its essentially anime/martial arts oriented). Most of them have at least one thing that they do really well, whether its a cool setting, a neat mechanic, or whatever. And I'll still collect em, still read em, still enjoy them.
But I probably won't play them much.
Many of my players do not.
To me, the biggest reason to stick with D20 is that I can change genres without making my players learn an entirely new system. To some extent, this is unfortunate, as they don't get to experience some of the neat mechanics that other games use. But I can go from standard D&D, to low magic Grim Tales, to LotR-esque Midnight, to d20 Modern variants like Urban Arcana or Spycraft, superheroes, post-apocalypse, etc, without either confusing the hell out of them, or making them spend a bunch of money on books they might only use once.
And for me GURPS doesn't cut it. The flexibility offered by d20 and OGL results in a lot more creative products and flavor variations than GURPS.
So, name a system, and I've probably played it (unless its essentially anime/martial arts oriented). Most of them have at least one thing that they do really well, whether its a cool setting, a neat mechanic, or whatever. And I'll still collect em, still read em, still enjoy them.
But I probably won't play them much.