Moonshade said:
It would be kind of nice to get away from art for a while. Iconics? The claim that women like fluff and not just combat in RPGs? Anything?
Uhm...I can't
Got too many female gamers around my tables that would chop my head off if I claimed stuff like that.
But you mentioned something just now that also came up in this thread already...the Iconics. I think we can all agree that the iconic characters are meant to be exemplary for players, and not eye-candy (at least in MOST cases...I hope? Please?
). So how about taking a look at those, since they will be (or were) what most 3.X players will see first thing. Are they too "unreasonable" in clothing/armor? Lidda and Mialee have been mentioned already, and WizarDru already posted a few he deems sensible. Are those examples for player characters already over the line, or are they still tolerable?
And just for laughs, I'd like to mention that the Scarred Lands actually made this "habit" of showing wizards and sorceresses in skimpy clothing a campaign rule, namely that spellcasting produces a lot of internal heat in the caster, something that can actually cause discomfort and problems when not counteracted...skimpy clothes, cooling enchantments on cloth, etc. Was quite the funny houserule to be discovered, and yes, it went for both genders equally.
Maybe that's be something else to discuss...if there actually ARE rules that were derived by some habits found in D&D artwork, and what they are? Any other examples?
And just as a ponder...how would it have been if, instead of this illustration for a paladin
we'd have had this one here in the PHB.
Or this?
http://www.warhammeronline.com/newsletter/images/2006/knightsun_02.jpg
Any differences? Same thing?