pdegan2814
First Post
Then straight Rogue. That one level as fighter is not wasted. You get better HP than a straight rogue. You have a fighting style that with bounded accuracy will pay dividends as a scouting archer. Second Wind makes you a bit hardier at least till the Cleric arrives. Bad thing is, you are stuck with Fighter saves (STR, CON) and DO NOT get the good saves of a rogue from multiclassing. This makes later features like evasion less useful. But, you aren't the acrobatic wonder. You are the tough dude scouting ahead who can tough out a CON save that would make a typical rogue croak. And, with Mr. Warlock dude scouting with you, you guys can hold your own till the rest come in a lot of situations.
I'm not too worried about the Saves I've got. Con is worth having, I'll eventually be grabbing Resilient(Dex) to even out my score so I'll have that one as well, and my Dex saves will be even better if I get Rogue 7(Evasion). I won't have proficiency in Wis saves, but I have the Elven resistance against Charm & Sleep effects, which are a big chunk of the Wisdom saves. Charisma & Intelligence saves will be risky, but they aren't very common.
I'm definitely getting more attracted to the idea of taking my Rogue levels up to at least 7, but I still think I'd like to get at least enough Fighter levels for the extra attack. My party is light on crowd control, so the idea of being able to hit multiple enemies per turn is very attractive. Especially if I can use Stealth and Assassinate to get a surprise auto-crit round, I can Action Surge for a nova burst.