Hi There,
I thought I would give some insights on writing adventures. Since I'm going into the foray of writing one for the RPGA, I think it would be helpful to go through the steps.
Step 1: The Basic Idea
This is true when your writing a D&D adventure, d20 Modern serial, or Spycraft Serial. You start with the basic idea. For instance, my adventure for the RPGA has this as an idea: What if the forces behind Hellgate Keep only suffered a major drawback when their base was destroyed, and strike out against Sundabar for vengeance?
Idea 2: Why not make the adventure as a series of adventure sites and locations, and let the players and GM figure out the storyline?
Mindmapping the Idea
Before you outline your idea, it's best to mindmap it to get your ideas out. Mindmaps are visual aids that you create in order to give some images to your ideas. I'll post 2 mind maps that I made for my adventure idea. One related to idea 1, and the other related to idea 2.
Next:Putting your ideas together.
I thought I would give some insights on writing adventures. Since I'm going into the foray of writing one for the RPGA, I think it would be helpful to go through the steps.
Step 1: The Basic Idea
This is true when your writing a D&D adventure, d20 Modern serial, or Spycraft Serial. You start with the basic idea. For instance, my adventure for the RPGA has this as an idea: What if the forces behind Hellgate Keep only suffered a major drawback when their base was destroyed, and strike out against Sundabar for vengeance?
Idea 2: Why not make the adventure as a series of adventure sites and locations, and let the players and GM figure out the storyline?
Mindmapping the Idea
Before you outline your idea, it's best to mindmap it to get your ideas out. Mindmaps are visual aids that you create in order to give some images to your ideas. I'll post 2 mind maps that I made for my adventure idea. One related to idea 1, and the other related to idea 2.
Next:Putting your ideas together.