Well, I continue my quest for converting all these varous materials I acquired into d20 modern, so I thought I would share some of the stuff I did. My first adventure is completely ready to go and hopefully I'll be running it for a few friends of mine at DunDraCon in a couple weeks. Tell me what ya think:
Low-Level Nazi Soldier (Strong Ordinary 1/Dedicated Ordinary 1): CR 1; Medium-size human; HD 1d8+1 plus 1d6+1; HP 10; Mas 13; Init +1; Defense 13, Touch 12, flat-footed 13 (+1 dex +2 class); BAB +1; Grap +3; Atk +3 melee (1d3+2 nonlethal, unarmed strike), or +2 ranged (2d6 Luger), or +2 ranged (2d6 MP40); FS 5 ft. by 5 ft.; Reach 5 ft.; AL Third Reich; SV Fort +3, Ref +1, Will +3; AP 0; Rep +1; Str 15, Dex 12, Con 13, Int 10, Wis 14, Cha 8.
Occupation: Military (class skills: Drive, Knowledge (tactics)).
Skills: Climb +5, Drive +5, Knowledge Tactics +5, Listen +4, Profession +3, Speak (English, German), Spot +4, Survival +6.
Feats: Armor Proficiency, Personal Firearms Proficiency, Simple Weapons Proficiency, Brawl.
Possessions: Luger (9 mm autoloader), 100 rounds 9 mm ammunition, MP40 (9mm submachine gun), Nazi uniform, various personal effects.
Reinhard Galt
SS-Oberführer, Karotechia
(Dedicated Hero 3/Strong Hero 3/Soldier 6); CR 12; Medium-size human; HD 3d8+9 plus 3d6+9 plus 6d10+18; HP 101; Mas 17; Init +1; Defense 18, Touch 18, Flat-footed 18 (+1 dex, +7 class); BAB +9/+4; Grap +12/+7; Atk +12/+7 melee (bayonet 1d6+5), or +13/+8 (SS Saber 1d6+5), or ranged +10/+5 (Luger), or ranged +11/+6 (MP43 2d10+2, 19-20 crit); FS 5 ft. by 5 ft.; Reach 5 ft.; AL Nazi Ideals, SS, Germany; SV Fort +10, Ref +6, Will +7; AP 11; AP 11; Rep +8; Str 16, Dex 12, Con 16, Int 14, Wis 14, Cha 13.
Occupation: Military (2 skills: Hide, Move Silently) Personal Firearms Proficiency.
Skills: Climb +5, Diplomacy +6, Drive +5, Hide +11, Intimidate +7, Jump +5, Knowledge (Torture) +8, Move Silently +11, Profession +11, Repair +5, Speak/Write (Arabic, English, German, Portuguese, Spanish), Spot+14, Survival +14, Treat Injury +6.
Talents: (Dedicated) Skill Emphasis: Diplomacy, Faith, (Strong) Melee Smash I, Melee Smash II, (Soldier) Tactical Aid +2.
Feats: Agile Riposte, Archaic Weapons Proficiency, Burst Fire, Improved Critical (MP43), Personal Firearms Proficiency, Power Attack, Renown x2, Simple Weapons Proficiency, Stealthy, Surface Vehicle Operation, Track, Weapon Focus (Saber), Weapon Focus (MP43), Weapon Specialization (MP43).
Possessions: Luger (9 mm autoloader), MP43 (7.92 mm assault rifle), 50 rounds 9mm ammunition, 50 rounds 7.92 mm ammunition, ceremonial saber, iron cross with oak leaves and swords, Nazi SS uniform, various personal effects.
DOB: 1911
Nationality: German (Aryan)
Education: SS Officer Candidate School
Physical Description: Galt is 6'3" tall and weighs 190 pounds. With his close-cropped blond hair, athletic physique and smooth Germanic features, Galt is the epitome of the Aryan ideal. His handsome appearance is marred solely by his constant expression of superior disdain. He is fond of Turkish cigarettes.
Low-Level Nazi Soldier (Strong Ordinary 1/Dedicated Ordinary 1): CR 1; Medium-size human; HD 1d8+1 plus 1d6+1; HP 10; Mas 13; Init +1; Defense 13, Touch 12, flat-footed 13 (+1 dex +2 class); BAB +1; Grap +3; Atk +3 melee (1d3+2 nonlethal, unarmed strike), or +2 ranged (2d6 Luger), or +2 ranged (2d6 MP40); FS 5 ft. by 5 ft.; Reach 5 ft.; AL Third Reich; SV Fort +3, Ref +1, Will +3; AP 0; Rep +1; Str 15, Dex 12, Con 13, Int 10, Wis 14, Cha 8.
Occupation: Military (class skills: Drive, Knowledge (tactics)).
Skills: Climb +5, Drive +5, Knowledge Tactics +5, Listen +4, Profession +3, Speak (English, German), Spot +4, Survival +6.
Feats: Armor Proficiency, Personal Firearms Proficiency, Simple Weapons Proficiency, Brawl.
Possessions: Luger (9 mm autoloader), 100 rounds 9 mm ammunition, MP40 (9mm submachine gun), Nazi uniform, various personal effects.
Reinhard Galt
SS-Oberführer, Karotechia
(Dedicated Hero 3/Strong Hero 3/Soldier 6); CR 12; Medium-size human; HD 3d8+9 plus 3d6+9 plus 6d10+18; HP 101; Mas 17; Init +1; Defense 18, Touch 18, Flat-footed 18 (+1 dex, +7 class); BAB +9/+4; Grap +12/+7; Atk +12/+7 melee (bayonet 1d6+5), or +13/+8 (SS Saber 1d6+5), or ranged +10/+5 (Luger), or ranged +11/+6 (MP43 2d10+2, 19-20 crit); FS 5 ft. by 5 ft.; Reach 5 ft.; AL Nazi Ideals, SS, Germany; SV Fort +10, Ref +6, Will +7; AP 11; AP 11; Rep +8; Str 16, Dex 12, Con 16, Int 14, Wis 14, Cha 13.
Occupation: Military (2 skills: Hide, Move Silently) Personal Firearms Proficiency.
Skills: Climb +5, Diplomacy +6, Drive +5, Hide +11, Intimidate +7, Jump +5, Knowledge (Torture) +8, Move Silently +11, Profession +11, Repair +5, Speak/Write (Arabic, English, German, Portuguese, Spanish), Spot+14, Survival +14, Treat Injury +6.
Talents: (Dedicated) Skill Emphasis: Diplomacy, Faith, (Strong) Melee Smash I, Melee Smash II, (Soldier) Tactical Aid +2.
Feats: Agile Riposte, Archaic Weapons Proficiency, Burst Fire, Improved Critical (MP43), Personal Firearms Proficiency, Power Attack, Renown x2, Simple Weapons Proficiency, Stealthy, Surface Vehicle Operation, Track, Weapon Focus (Saber), Weapon Focus (MP43), Weapon Specialization (MP43).
Possessions: Luger (9 mm autoloader), MP43 (7.92 mm assault rifle), 50 rounds 9mm ammunition, 50 rounds 7.92 mm ammunition, ceremonial saber, iron cross with oak leaves and swords, Nazi SS uniform, various personal effects.
DOB: 1911
Nationality: German (Aryan)
Education: SS Officer Candidate School
Physical Description: Galt is 6'3" tall and weighs 190 pounds. With his close-cropped blond hair, athletic physique and smooth Germanic features, Galt is the epitome of the Aryan ideal. His handsome appearance is marred solely by his constant expression of superior disdain. He is fond of Turkish cigarettes.