CapnZapp
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Don't be ridiculousIf a wizard needs to spend a reaction to identify a spell being cast, does that mean a fighter needs to spend a reaction to identify a weapon being wielded?
Sent from my C6603 using EN World mobile app
Don't be ridiculousIf a wizard needs to spend a reaction to identify a spell being cast, does that mean a fighter needs to spend a reaction to identify a weapon being wielded?
If a wizard needs to spend a reaction to identify a spell being cast, does that mean a fighter needs to spend a reaction to identify a weapon being wielded?
"Hey guys get down! That goblin is aiming a...what's it called--crossbow! That's it!--at us!"
It's not unusable. It just requires teamwork. PC A identifies the spell, uses a free action to call it out, and PC B casts Counterspell.
That said, the above is a bit clunky so I'd much rather use the suggestion made upthread where the identify is part if the same reaction to cast counterspell. Having to pick one spell to identify in a 6 second round makes sense to me (as opposed to being able to identify potentially dozens of spells being cast nearly simultaneously in the same 6 second period).
This all sounds complicated and fiddly.
Why not simply ignore the XGE suggestion?
Sent from my C6603 using EN World mobile app
A bit?
Can we see the exact text of the rule?
I suppose some people might feel that a sniper having a spotter is a bit clunky too. Doesn't mean it's not a thing. A person can only do so many things in the space of a second or two.