This one Tavern seems weirdly important in 5e. I believe it's where WDDH starts, it's how you get to the portals from which TOTYP dungeons are reached, it's the entrance to Undermountain, and while it has less impact on the other adventurers, it's a good place to rest at some point in the other adventures, except for ToA and CoS. Actually, no reason the mists can find you in the Tavern.
If one can take ones character from FR to Eberron or Ravnica, the Yawning Portal would be one of the most likely places to do so.
Yawning Portal was always useful, but it seems oddly central to 5e, like THE tavern.
If one can take ones character from FR to Eberron or Ravnica, the Yawning Portal would be one of the most likely places to do so.
Yawning Portal was always useful, but it seems oddly central to 5e, like THE tavern.