Well folks! here I am, trying to keep things simple.
It isn't the mechanics that get to me, its the comlete uselessness of psionic combat as written. As psions have Will as their best saves, nothing ever gets through to harm them, unless you get lucky and come across someone flat-footed.
So, to avoid this I did these three simple things:
Replaced the random d20 setting of the difficulty with a flat 10.
Increased the Will DC across the board, by +6, even for non-psionic beings, and flat-footed.
Increased the damage dealt by the psionic attacks to:
Cost for manifesting these attacks are unchanged, as are their other properties (range, excetera).
I'll be working on some feats, and plan to reduce the cost of both Mind Trap, and Disarm Mind, to some extent.
This still needs some tweeking, so your insights are greatly appreciated. Perhaps the Mind Blast DC should lowered for Non-psions somewhat, or left as is...
It isn't the mechanics that get to me, its the comlete uselessness of psionic combat as written. As psions have Will as their best saves, nothing ever gets through to harm them, unless you get lucky and come across someone flat-footed.
So, to avoid this I did these three simple things:
Replaced the random d20 setting of the difficulty with a flat 10.
Increased the Will DC across the board, by +6, even for non-psionic beings, and flat-footed.
Increased the damage dealt by the psionic attacks to:
- Mind Thrust: 1d6 Intelligence
- Ego Whip: 2d6 Dexterity
- Id Insinuation: 1d6 Strength (Ignores Mental Hardness)
- Psychic Crush: 3d6 Wisdom
- Mind Blast: 2d6 Charisma
Cost for manifesting these attacks are unchanged, as are their other properties (range, excetera).
I'll be working on some feats, and plan to reduce the cost of both Mind Trap, and Disarm Mind, to some extent.
This still needs some tweeking, so your insights are greatly appreciated. Perhaps the Mind Blast DC should lowered for Non-psions somewhat, or left as is...