Nifft said:
Why do you think concept is in conflict with combat prowess?
Unless your concept is a guy who sucks at combat, of course. And 4e really doesn't cater to that at all. You could probably make that concept useful in 3e, but 4e is different in that regard.
Cheers, -- N
And now, after 5 pages of arguing that we were talking about "being suboptimal" rather than "sucking," we're back to the beginning.
"Suboptimal" /= "sucking."
"Sub-optimal" = "Not as good as a properly min-maxed character." See the Character Optimization boards for further clarification.
So, we come back to it. Are we talking "sub-optimal" as in "not fully min-maxed?" Or are we inferring "sub-optimal" to mean "doesn't suck."
The thing is, with the first, the answer is "duh." However, if you have a group of 5 players, and only one guy is a min-maxer, the other four characters will be roughly comparable. The min-maxer gets to enjoy the benefits he gets from his careful study of every option for every boost he can get. The guy who isn't min-maxed does not "suck." His "to-hit bonus" is 1 or 2 points behind. That's it. But in exchange, he's stronger in some other areas than his min-maxed counterpart is.
So how "essential" this is really
depends on your group. Is everyone else a min-maxer? If so, then you probably need to do it too, or you'll feel like you're "behind the curve" when it comes to combat.
If everyone doesn't do it, then nobody has to. In other words, if you're the only guy in your group without an 18-20 in your primary attack stat, then,
and only then, is when you need to worry.