Hmm... as my first post this may get me killed in the middle of the night lol. I like THAC0. Now let me explain haha. Is it necessary? No. Is it weird? Definitely. However, in my experience it has served its purpose like a big sign that says "you must be this tall to ride this ride." Not so much in that the player understands it as much as how they react to it. It has consistently let me know what kind of people I will be playing with, and usually it's not a big deal as a mechanic either.
I also like the concept of mega damage in Rifts. While I have heard lots of people talk about not enjoying it, I think it does a good job of paining a picture between exponential differences in power.
My least favorite is how games usually implement sneak damage. "You must be wielding ____, ____, or ____ to sneak attack." If the target doesn't see it coming, Superman should be able to sneak attack you with a forklift if he wants. I think that mechanic could be better handled in games.
I also like the concept of mega damage in Rifts. While I have heard lots of people talk about not enjoying it, I think it does a good job of paining a picture between exponential differences in power.
My least favorite is how games usually implement sneak damage. "You must be wielding ____, ____, or ____ to sneak attack." If the target doesn't see it coming, Superman should be able to sneak attack you with a forklift if he wants. I think that mechanic could be better handled in games.
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