Yttermayn's "Saga of the Dragon Cult" OOC 2


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Scotley

Hero
So near as I could find you are at 4th level? 3.5 game with 32 point buy. Max hp at first and roll the rest? Looks like a mix of humans, a half-orc and a troll?! Any restrictions on sources races etc?
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
So near as I could find you are at 4th level? 3.5 game with 32 point buy. Max hp at first and roll the rest? Looks like a mix of humans, a half-orc and a troll?! Any restrictions on sources races etc?

Recruitment closed:


IC Thread: http://www.enworld.org/forum/playing-game/250713-yttermayns-saga-dragon-cult-ic.html


Loot List, maintained by Scott Dewar: http://www.enworld.org/forum/4734076-post23.html



System Being Used
: D&D 3.0/3.5
Saga of the Dragon Cult (a series of dungeon crawl classics)
Date recruitment will end: Feb 9th, may be extended.

This is the recruitment thread and will be repurposed to the game's OOC thread.
This is my first time GM'ing a play by post game, so be warned!
I will be using some modules that focus on the classic dungeon crawl kind of play, so a good mix of character classes would be a good idea.
Books allowed for character creation: PHB, DMG, Psionics HB, Complete Arcane, Unearthed Arcana, savage species (will need GM approval).
Spells: I have an extensive collection of spells scattered in various books. If you want to use a spell that is not in the PHB, tell be what book it is in and if I can find it, I will generally allow it.
I am advertising for players primarily on games I am playing, to players I know. Those players will have dibbs. I am looking for about 6 characters, counting on player atrition to drop it to 3-5.
Posting frequency will vary. Due to work schedule, I will be nearly unable to post wednesday through saturday. Sunday through tuesday I will be able to post at least once a day, likely more.
I will be posting links to a rogue's gallery thread for this game.
Character generation: 32 point buy, max hp's first level, subsequent level's HPs are all natural rolls.

Slots taken:

Voda Vosa - Barb/Warrior type?
Scott - Rogue?
Helfdan - Paladin

Commentary: Ok, so far we could use arcane or divine casters or even psions, but hey, it's not my party braving the depths...
BTW, I do like to experiment and sometimes allow players to custom make spells/powers/feats. Just so ya know. I'm just fun that way. I also like to... Oh, I'll just let you find out on your own.

opening post in ooc 1. that is what you needed, right? If DT want to open up to other splats, ones we did not get to use, I have no objections.

Wow, this game is 6 1/2 years old!
 

Scotley

Hero
Roque Hawley

Human Fighter 4

STR 18
CON 12
DEX 12
INT 13
WIS 12
CHA 10
BAB +4
HP 10+3d10+4 Con
AC 20 (10+9+1 Dex) 19 Flat 11 Touch
FORT +6 REF +2 WILL +2

+1 Heavy Flail +10 1d10+9 B 19-20/x2 Disarm Roll +20 vs. opposed attack Trip Roll +14 vs. Touch
Javelin +5 1d6+4 P 20/x2 r30'
Dagger Melee +8 1d4+4 P or S 19-20/x2
Dagger Ranged +5 1d4+4 P 19-20/x2 r10'


FEATS
1st level Weapon Focus Flail
4th level fighter bonus Weapon Specialization Flail
1st level fighter bonus Combat Expertise
2nd level fighter bonus Improved Disarm
3rd level Improved Trip
Human Bonus Power Attack

SKILLS (2+1 Race+1 Int) x 7 Languages: Common

Class Skills
Climb (4+4 Str)
Craft (+1 Int)
Handle Animal (1+0 Cha)
Intimidate (2+0 Cha)
Jump (5+4 Str)
Ride (4+1 Dex)
Swim (4+4 Str)

Cross-Class Skills
Balance (+1 Dex)
Hide (+1 Dex)
Listen (+0 Wis)
Move Silently (+1 Dex)
Search (+1 Int)
Sense Motive (+0 Wis)
Spot (4+0 Wis)
Tumbling (+1 Dex+2 Syn)


CLASS/RACE FEATURES
A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).

At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.

Human base land speed is 30 feet.

1 extra feat at 1st level.

4 extra skill points at 1st level and 1 extra skill point at each additional level.

Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.

Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.

GEAR
5400 gp? standard for 4th level? 411 gp remain
+1 Heavy Flail 2315 gp
Javelin x5 5 gp
Dagger x2 4 gp
+1 Full Plate Armor 2650 gp
Explorers Outfit 0 gp
Standard Adventurer's Kit 15 gp
--Backpack, Belt Pouch, Bedroll, Flint and Steel, Hempen Rope (50’), Sunrods (2), Trail Rations (10 days), Waterskin

HISTORY/BACKGROUND
Roque was a simple farmer, but wars came and he had to abandon the life of a farmer. He took up the weapon that was most like the farm tools he knew.
 
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Scotley

Hero
Give me time gentlemen, he's very much a work in progress. With a trip weapon he doesn't have to take improved trip to be effective. I'm weighing some options, but it is likely he'll get improved trip as well. Gotta work in power attack for sure.
 

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