Zombies and Crooks (DM:Mal Malenkirk Judge: Covaithe )

Mal Malenkirk

First Post
At last the heroes manage to stop the relentless offensive of their opponent. Andrec and Jarel fend off the attacks of their enemies.

DM_Malenkirk on Virtual Battlemat

[sblock=Actions]
Montroya vs Rogue:
1d20=7 7+6=13 miss

You know, if you had triggered Preserver's rebuke, that was a hit...

LT
Move: Shift TPL
Standard: Press The advantage (encounter)
1d20=9 9+10=19 miss (AC 22+2)

Rogue:
Move: TPL
Standard: sly flourish
1d20=9 9+10+2= 21 miss (AC20+5)
[/sblock]


[sblock=Status]
Lieutenant 41/47
Rogue: 20/44

*Andrec 14/27 [6/7] +5 AC TENT
Jarel: 20/43 [8/11] +2 def TENT
Montroya

*Acted

Lieutenant
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Longsword (standard, at-will) Weapon
+10 vs AC; 1d10+3 damage, and the target is marked until the end of the

Rogue
HP 44; Bloodied 22
AC 18; Fortitude 14, Reflex 16, Will 16
OA +8 vs AC; 1d4+1 damage.
[/sblock]
 

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Velmont

First Post
Jarel-karn move next to the Rogue and swing his sword at him. He then shout to Andrec "Behind me!"

[SBLOCK=OOC]Move: Shift to L17
Standard: Booming Blade on Rogue. Att: +9 and Damage: 1d8+6

I suggest Andrec to shift at K17 after his action, so the Rogue Sneak attack won't be possible.[/SBLOCK]
 

Tomalak

First Post
[sblock=actions]Commander's Strike vs. Rogue, Shift to K17[/sblock]

[sblock=velmont]Havn't we established that the rogue has a ranged attack? [/sblock]
 
Last edited:

Velmont

First Post
[SBLOCK=OOC]Yes, he have one, as Sly Flourish can be used as Ranged. For the next round, there is no chance he would get a bracket, and if he hides, he won't be able to attack this round. Not counting he might get damage from Booming blade for moving away from me.

Also, your Brash Assault is useless, as no one is able to make a basic attack against him. Do a simple basic attack instead. That or we say Jarel-karn does his action after Andrec so he can do his basic attack against the Lieutenant.[/SBLOCK]
 


Velmont

First Post
[SBLOCK=OOC]Don't do a Brash Assault against a Rogue who has combat advantage against you, he could sneak you... just thinking about your safety.[/SBLOCK]
 


Mal Malenkirk

First Post
DM_Malenkirk on Virtual Battlemat

[sblock=Update]
Booming Blade:
1d20:16 16+9 =25 1d8:4 4+6=10

Commader's strike
1d20:7 7+7=14 miss

---

Lieutenant 41/47
Rogue: 10/44

*Andrec 14/27 [6/7] +5 AC TENT
*Jarel: 20/43 [8/11] +2 def TENT
Montroya

*Acted

Lieutenant
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Longsword (standard, at-will) Weapon
+10 vs AC; 1d10+3 damage, and the target is marked until the end of the

Rogue
HP 44; Bloodied 22
AC 18; Fortitude 14, Reflex 16, Will 16
OA +8 vs AC; 1d4+1 damage.
[/sblock]
 

EvolutionKB

First Post
Montroya steps closer to the melee and raises his rod. Brilliant light surrounds the object. Instead of randomly striking out at the enemies, the beams are precise, striking both foes with divine light.

[sblock=Actions]
Move to J17.
Standard: Hand of radiance vs lieu and rogue. hand of radiance vs lieu, rogue (1d20+6=21, 1d4+5=9, 1d20+6=20, 1d4+5=6) Hit both: lieu for 9 and rogue for 6.[/sblock]

[sblock=Stats]
Montroya
Init: +2
Passive Insight: 20 Passive Perception: 20
HP: 33/33 Bloodied: 16 Surges: 8/8(8)
AP: 1
Hand of Radiance
Vanguard's Lightning
Memory of a thousand lifetimes
Preserver's Rebuke
Rebuke undead
Blades of Astral Fire
Shroud of Warning
Silent Malediction
[/sblock]
 

Mal Malenkirk

First Post
The rogue darts away and throws a dagger that goes wide. The Lieutenant his more skillful and wounds Jarel.

http://virtualbattlemat.com/game/dm_malenkirk-7/

[sblock=Actions]
Rogue:
Shift: TPL
Standard:
vs AC 22 (1d20+10=11, 1d4+6=8) miss

LT
vs AC 22 (1d20+10=29, 1d10+3=7) hit
[/sblock]

[sblock=Actions]Lieutenant 32/47
Rogue: 4/44

Andrec 14/27 [6/7]
Jarel: 13/43 [8/11]
Montroya


Lieutenant
HP 47; Bloodied 23
AC 18; Fortitude 16, Reflex 15, Will 14
Longsword (standard, at-will) Weapon
+10 vs AC; 1d10+3 damage, and the target is marked until the end of the

Rogue
HP 44; Bloodied 22
AC 18; Fortitude 14, Reflex 16, Will 16
OA +8 vs AC; 1d4+1 damage.
[/sblock]
 

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